Help needed on yanfly's message system

Stridah

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Hey,

I was hoping someone could provide some insight for me quickly on a problem I am having. 

I am using this script to make my message system appear how it should in vx ace.

class Window_Base < Window  # "true" to enable override, "false" to use default

  USE_WINDOWSKIN = true

 

  # Update Tone

  def update_tone

    self.tone.set($game_system.window_tone) unless USE_WINDOWSKIN

  end

end [/spoiler

 

now when i put yanfly's message system in, when i preview the text boxes they look as should (red).  Problem is when i load into game the windows are turned black.  I have tried placing the windows fix script both above and below yanflys.  ANyone have a solution for me google did not turn up anything.
 

ShadowLurk

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It's because you made the save before adding the script, so USE_WINDOWSKIN in that savegame is nil.
 

Stridah

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ahhh so just re-add the window skin? Awesome thanks.
 

Andar

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ahhh so just re-add the window skin? Awesome thanks.
No - your savegame was made before the script was added, so the script cannot function if you load an older save with the current game version.
Mosts scripts invalidate old savegames when added to a game, you usually need to start a new game after adding a script and scrap all your old playtest saves.


That's the main reason why you should get your scripts completed before starting playtests...
 

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