- Joined
- Feb 9, 2016
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- RMMV
Basically what the title says. I'm wondering if there's a way to track the total number of items, not just the amount of a single item. If the total is over a certain number or higher, chests won't open. If possible, I'd prefer it to be tracked with a variable or in a conditional branch, but any way possible will be fine.
Example: The player has 3 potions, 10 max potions and 1 elixir. The game will register the total as 14, since that is the amount of all the items added up.
Thanks in advance!
(This is for MV if this somehow gets placed in the wrong category)
Example: The player has 3 potions, 10 max potions and 1 elixir. The game will register the total as 14, since that is the amount of all the items added up.
Thanks in advance!
(This is for MV if this somehow gets placed in the wrong category)