Hello, I would like to know if there is any way to make a name "persistent" through the saves of the game. By "persistent", I mean a name would remain even if you load a previous save. Example : You save the game. Then you name a character "Joe" thourgh this command : Then you load the save. The name has to remain "Joe". I know that, for example, for variables and switch, it exists a pluggin to create this "persistent" effect : https://fallenangelolivia.itch.io/meta-controls But here, we're talking about a name input. Any idea? Many thanks.
Hi Tohisu, it's been a while. For your problem, I don't know any plugin (other than Olivia) who do what you want. You probably try to contact her and talk about it.
Not directly - because that command is intended to change the name. But that in itself is the solution: prevent that command from being used, and the player can't rename the actor. If you want to use it once, then that is a bit of a problem - you'll need to get a framework around it that checks with a persistant switch whether or not the command has already been used. You might also try to use a persistant variable with a script command to store the name into that variable, but most likely that would require a custom plugin.
Hello Kingdommangas! Thanks for your answer Andar, I guess I have to commission a pluggin then... Edit : Andar, what I plan is to make use the command "change name" 1 time, save it somewhere so I can use it again, even if the player loads another save. I don't know if it changes anything to the problem, but maybe it makes the solution different?
This doesn't belong in the resources forum. I've moved this thread to Plugin Requests. Please be sure to post your threads in the correct forum next time. Thank you.