HELP PLS. Changing Save Screen Text to display Map name instead of the Game title?

MarkJnnlG

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[First and foremost, I am quite unsure if I am in the right thread or category in posting this question, so If I need to be corrected, please do so because In my earlier questions, I have been told a couple of times that I posted in the wrong section, so please correct me If I'm wrong in posting here but please understand that I haven't read any form of rules or regulations about posting what to where in the specific category or page or thread etc. yet]


Hey guys.


So I have been asking some questions lately because I'm just a beginner at RPG Making in MV. A lot of you guys have been helping me with my game project which I needed to present in our school(college) System Thesis, and I am really happy to say that My System Defense have gone quite good.(Thanks to: @Shaz @LadyBaskerville @HexMozart88 @Vampire Vox @Dad3353 @bgillisp, Hope I didn't forgot someone)


But my Game was labeled "INCOMPLETE" because as those who helped me may know,  I've just started making my game a couple of days ago. I was able to present 'something' (my game with about 50-55% completion rate), then they accepted it since they find it quite good.


Now enough of that, Here's my problem now.


My professor and our school admin (both panels/Jury in my defense), instructed me to finish the game completely and revise some aspects, and the Save Screen is one of those.


They want the Save screen to display the Map Name of the map or area where I saved, of course along with the game time.


But my game only looks like this. (refer to the Image file attached)


When a player saves or opens the save screen or loads a save file, The save screen looks only like this.


It only displays the Game title, the player/actor graphic and the game time. But not the Map Name of the Map where the game was saved.


How can I make the save screen to display the Map name of the map or area where the player saved?


Is it possible to do that?


Note: Save Files 1 - 4 are labeled "Lapu Lapu : The Hero of Mactan" because those are the times when My game was titled like that. My Game was originally Titled "Lapu Lapu : The Hero of Mactan" but then I changed it to RPG: Battle of Mactan, hence the difference in game titles displayed in the save screen.


Please Help me. I only have a day to do the revisions and finilization of the game.


Thanks in advance to those who will not ignore my call for help and would help me. I would definitely appreciate your effort in helping me and would credit you in any way I can. (just not financially)


:D  


SaveScreen.PNG
 
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bgillisp

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I believe Yanfly Save Manager plug-in does just what you are looking for. Since you only have a day, I'd suggest seeing if that works. Otherwise it will be via a plug-in command, and I don't know which one I'm afraid.


Link to Yanfly's plug-in. It does require MV 1.1 or higher, and I believe it also requires Yanfly Core Plug-in.


http://yanfly.moe/2016/05/13/yep-100-save-core/
 
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HexMozart88

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@MarkJnnlG you forgot Galv  ;)


But, yeah, I think Yanfly is your best choice here. 
 

Shaz

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Why in the world would they default to putting the game title on the save screen?  It's not as if you're going to have different save files from different games.  That one just defies understanding!


Anyway, congratulations on getting so much done in such a short time, and the response you've got so far!


Save the following into a new .js file in your js/plugins folder, then add it as a plugin to the game.  It doesn't matter what name you give it - just call it SaveMapName.js or something like that:


DataManager.makeSavefileInfo = function() {
var info = {};
info.globalId = this._globalId;
info.title = $gameMap.displayName();
info.characters = $gameParty.charactersForSavefile();
info.faces = $gameParty.facesForSavefile();
info.playtime = $gameSystem.playtimeText();
info.timestamp = Date.now();
return info;
};




If you have other plugins that also modify this function, let me know, as in that case we'd be better off aliasing it so as not to cause any conflicts.


I know Yanfly's plugin was suggested, but this is just a tiny change required, and imo not worth adding a large plugin plus the supporting 'core' plugins that it needs in order to run.
 

YoraeRasante

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Actually... it is exactly as if they are going to have different save files from different games. /games played online are all saved together.


At least that is what Yanfly said in the video for the save file plugin.
 

Shaz

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So if I have 3 completely different games and I give the option to let the player save their games online, when they play game C, they'll see the save files from games A and B as well?  That's just messy.  The save system shouldn't even show them save files from a different game.
 

MarkJnnlG

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Woah Thank you for your response to my call for help. :D  Thank you very much for this @Shaz, I can't thank you enough for your effort to in helping me, and to make things easier for me, you even made me a Javascript of my very own concern. Wow. Just wow. Thank you for this. 


I looked up Yanfly's Save Core plugin and yes it definitely solved my problem, But I don't want your effort in providing me a javascript script, so I will make sure to try it now.


@bgillisp Thank you for your response to my call for help. :D  Thanks for making things easier for me by recommending Yanfly's Save Core plugin. I believe that I saw Yanfly's Save Core plugin in Yanfly's Plugins Pack that I downloaded, but since there's soo many plugins and I am quite an amateur at rpg making in mv and all the other stuff, I didn't took the effort of looking up every one of the plugin and tried to understand how to use them, so here I ended up posting this question while the very solution was already at my files. Haha so yeah, Thank you man. :D

@HexMozart88 Hahaha Thank you man, Yeah, It's quite Ironic that I forgot @Galv even when almost 50% of all the plugins in my game was His. Hahaha I mean, How could I forget about the author of the plugins I was using?  Hahaha sorry Galv. Haha :D  Thank you.

Of course I made sure to credit every author of the respective plugins that I used in my game. Everything and everyone was credited in my game's Credits screen. 


Again, Thank you very much. :D  You guys are awesome.
 

Shaz

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no probs.  Don't feel obligated to use it if you prefer to use Yanfly's - I just assumed you weren't using the core script so it would save a bit of effort.  And that took me a whole 5 minutes to look up and post, so it's not like I put a lot of time or effort into it ;)
 

YoraeRasante

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So if I have 3 completely different games and I give the option to let the player save their games online, when they play game C, they'll see the save files from games A and B as well?  That's just messy.  The save system shouldn't even show them save files from a different game.
Yup. That was what was shown on the video, that it was shared by all web-based and mobile games per computer. The screen showed 5 saves, and only the top one was of the game being saved.
 

Shaz

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ewww!  Good to know, as I can write a plugin to "fix" that in my game.
 

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