- Joined
- Apr 9, 2017
- Messages
- 86
- Reaction score
- 15
- First Language
- Russian
- Primarily Uses
- RMMV
Hello! Field skills are special kind of skills that can be used outside battles to interact with certain tiles/events. Kind of like HM in Pokemon! I am trying to replicate a field skill "Move" from Golden Sun! How do I do that? So far I came across Yanfly's Map Select Skill plugin, that will allow me to choose this skill on map. However here come the problems: I do not know how to disable that skill from using it in battles and I do not know how to actually link the skill with an event and make it work! Please, help me!
About the field skill, let me explain what it is: "Move" works as if you're just pushing something, but it's more "long-range" and practical. Skill "Move" is a special skill that some characters know from the beginning, and with it you can move certain events around with ease. "Move" cannot be used in battle and it costs 1MP each time you use it in the field. It works only on specific events and it can move an event in all 4 directions. The range of this skill is 2 tiles in a straight line, so if between a player and an event is maximum 1 empty tile - it will work. After activation of the skill, if the skill found an event that can be moved the player can freely choose what direction to move it to, as long as it's not going into a wall or out of bounds or a certain region.
About the field skill, let me explain what it is: "Move" works as if you're just pushing something, but it's more "long-range" and practical. Skill "Move" is a special skill that some characters know from the beginning, and with it you can move certain events around with ease. "Move" cannot be used in battle and it costs 1MP each time you use it in the field. It works only on specific events and it can move an event in all 4 directions. The range of this skill is 2 tiles in a straight line, so if between a player and an event is maximum 1 empty tile - it will work. After activation of the skill, if the skill found an event that can be moved the player can freely choose what direction to move it to, as long as it's not going into a wall or out of bounds or a certain region.
Last edited:


