Ygdrassill

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Hey all, I've never really done any resizing or messing around with redoing tilesets, so It would be fantastic if someone could help me out and resize this iconset for RPGMV for me. I tried once but couldn't figure out what I was doing wrong.


 I appreciate any help or info even to just how to resize myself, and thanks in advance :3

IconSet2.png
 

Shaz

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You just choose the Image Resize option, tell it to keep the same aspect ratio, and set the width to 512.  It should resize both width and height to give you 32x32 icons.
 

Sharm

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Resizing icons generally doesn't work very well.  They start out small to begin with and when you scale something up you're attempting to add information that didn't exist in the first place.  There's not a whole lot of information to extrapolate from and you end up with over half your pixels being procedurally generated.  This looks especially bad when you're starting with pixel art because of the precise nature of the medium.  Most of the time it's better to just work with icons that are the correct size in the first place.  Since you're working in MV the icons are 32x32 each.  This is a very common size for icons, it wouldn't be very hard to make yourself a new sheet out of the free ones available out there.  Open Game Art, for example, has a whole lot of really great ones.
 

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