- Joined
- Dec 29, 2015
- Messages
- 27
- Reaction score
- 3
- First Language
- English
Hello RPG Maker community.
This is my first post, as I am brand new to the software/community. I've been hard at work on a game and while I certainly have lots of questions, things have been going pretty well. I've mainly been focusing on creating all of my assets as I am competent with that side of things and completely new to event making/scripting etc.
I've been trying to get a lot of the foundations for my game in order and one of those things is the menu. I've played around a lot with menu settings, and I have acquired a diverse collection of plugins, but I've been unable to really get the results I would like.
My goal is to have a menu that is relatively simple. My game has no combat in it, and focuses mainly on item interactions and story/puzzles. As such I would like for my menu to have the following options: Items, Books, Encyclopedia. Ideally the layout would be one where when you select and item, there is a big "bust" style picture to go with it. Say a picture on the left and a description on the right. That kind of thing.
Unfortunately, I can't figure out how best to achieve this. I've tried my best to figure this out on my own, but I'm not sure the best approach. I don't mind putting in the grunt work to learn how to do it, my main question is what is the best approach to this? Do I need to learn how to work with Java? Or could I achieve something to this effect through a plugin that already exists? One that looks interesting but I've only scratched the surface with is SumRndmDde's common event menu plugin. It seems like it might be able to do what I'm looking for, but I haven't the slightest on how to achieve that.
Thank you for any help you are willing to provide, it is much appreciated.
- Sorbo
This is my first post, as I am brand new to the software/community. I've been hard at work on a game and while I certainly have lots of questions, things have been going pretty well. I've mainly been focusing on creating all of my assets as I am competent with that side of things and completely new to event making/scripting etc.
I've been trying to get a lot of the foundations for my game in order and one of those things is the menu. I've played around a lot with menu settings, and I have acquired a diverse collection of plugins, but I've been unable to really get the results I would like.
My goal is to have a menu that is relatively simple. My game has no combat in it, and focuses mainly on item interactions and story/puzzles. As such I would like for my menu to have the following options: Items, Books, Encyclopedia. Ideally the layout would be one where when you select and item, there is a big "bust" style picture to go with it. Say a picture on the left and a description on the right. That kind of thing.
Unfortunately, I can't figure out how best to achieve this. I've tried my best to figure this out on my own, but I'm not sure the best approach. I don't mind putting in the grunt work to learn how to do it, my main question is what is the best approach to this? Do I need to learn how to work with Java? Or could I achieve something to this effect through a plugin that already exists? One that looks interesting but I've only scratched the surface with is SumRndmDde's common event menu plugin. It seems like it might be able to do what I'm looking for, but I haven't the slightest on how to achieve that.
Thank you for any help you are willing to provide, it is much appreciated.
- Sorbo
