RMMV Help w/ Dragonbones - Battler only idles, does no other motions

hindssm

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Hello everyone! I am very very new to all this and was super excited when I finally got DragonBones to work, however my battler only idles (idling motion) but does not perform any of the other motions. The notetag has the following.


<DragonBone Replace Sprite>

<DragonBone Settings>

Battler: SlimeBasic

Scalex: -0.7

Scaley: 0.7





Ani Attack: Attack C

Ani Walk: Idle

Ani Damage: Damage

Ani Skill: Attack D

Ani Spell: Skill Magic A

Ani Missile: Attack D

Ani Thrust: Attack A

Ani Swing: Attack B

Ani Item: Attack C

Ani Victory: Idle

Ani Evade: Evasion

Ani Dying: Idle Weak

Ani Abnormal: Idle Weak

Ani Sleep: Idle Weak



Replace Sprite

</DragonBone Settings>
 

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I think Kipling said it best.

If you can make one heap of all your winnings
And risk it on one turn of pitch-and-toss,
And lose, and start again at your beginnings
⁠And never breathe a word about your loss,
(...)
Yours is the Earth and everything that's in it,
⁠And—which is more—you'll be a Man, my son!


Do you feel like your modern cities are too clean? I made some dumpsters and trash variations. Visit my MZ resource thread (link in signature).
Doing clean-up on tall-ified sprites, filling in pixel by pixel where the stretching warped the image, feels incredibly tedious but also highly rewarding when one zooms out and the sprite looks even better than before.

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