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Main Script;

http://forums.rpgmakerweb.com/index.php?/topic/18189-rssbsace-reedos-simple-side-battle-system-ace-edition/

Other Scripts in order above it;

http://yanflychannel.wordpress.com/rmvxa/core-scripts/ace-core-engine/

http://yanflychannel.wordpress.com/rmvxa/battle-scripts/ace-battle-engine/

http://yanflychannel.wordpress.com/rmvxa/menu-scripts/ace-menu-engine/

http://yanflychannel.wordpress.com/rmvxa/menu-scripts/ace-menu-engine/party-sized-menu/

http://yanflychannel.wordpress.com/rmvxa/menu-scripts/ace-save-engine/

Link to Demo data;

RTP left out: https://app.box.com/s/94qxi0v35mdauqbv7409

Problem;

Picture: http://imgur.com/7bCM48f

In battle (Use the switch to start one in demo)

When using a skill with a formula that has a chance to apply a 'cannot move' state on the user, the game crashes. (Try 'Doesn't Work' in the demo, it should apply the Stun state about half the time with the current formula)

Line 586: No Method Error occurred; undefined method 'reedo_guard' for nil:NilClass

Normal movement states to seem to work. (The skill "Works" applies health re-gen correctly)

Thanks for taking a look! I appreciate any insight. c:

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Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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