- Joined
- Sep 2, 2018
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I'm creating a game with an active battle system, so instead of traditional battles, baddies will attack you as you walk the trails between towns, but I'm having some trouble. I tried using Kagedesu's Alpha ABS Plugin, but I didn't like how it looked next to my custom sprites (It's designed with the intention of being used alongside the premade sprites and assets) so I scrapped it and decided to do it myself using events.
I have it all figured out so far, except for three pretty major details:
Thank you in advance! I have a person who wants to do a let's play of the game once it's finished, so I'm kind of stressed.
I have it all figured out so far, except for three pretty major details:
- I can't figure out how to get the enemies to change to a separate sprite that would show them taking a swipe at the player character, and then switch back to their walking sprite.
- I want the player to have to lure the enemies into traps instead of being able to attack them, but I can't figure out how to make that happen. Basically, I want to know how to make the enemy switch to event page b when it touches another event square.
- I want the enemies to be able to detect the player character within a certain radius, which would then trigger them to come after you, instead of them just chasing you all over the map.
Thank you in advance! I have a person who wants to do a let's play of the game once it's finished, so I'm kind of stressed.

