DeclareItLoud

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Could someone provide me with a UML diagram for each class in VX ACE default scripts and which superclasses they connect to please? I'm finding the organization of it a bit hard to read.
 

Engr. Adiktuzmiko

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It's quite easy to track them down via scripts editor itself...


For the Game scripts, they are quite grouped... For the windows and scenes though, it can be quite confusing yeah...
 
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I've moved this thread to RGSSx Script Support. Please be sure to post your threads in the correct forum next time. Thank you.
 

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