- Joined
- Jun 9, 2018
- Messages
- 16
- Reaction score
- 5
- First Language
- English
- Primarily Uses
- RM2k3
Hello all, I have run into a problem with coding a puzzle in my game. I wish to make it so that there are 8 stands in a room and 4 items. the items all count as individual components, if that is important. anyways, the items need to be placed on specific stands in order to solve the puzzle, which unlocks a cabinet. Normally I would try making a switch-based system, but every angle I go at it seems to fail. Specifically, I wanted to make it that you can place the items on the stands and it only is solved once all the items are in the right place, not sequentially (put an item in place, it activates a switch, etc etc). I don't know how to make the script perform the task... the item changes the Stand (its an event) to become visibly indicative of what is on it... so maybe somehow make it read if the stands are certain graphics? Again, I can't seem to figure it out.
Does anyone have any ideas as to how I can approach this?
Does anyone have any ideas as to how I can approach this?



