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hello I'm looking for help to create a game that combines the mechanics of platforms and turn base fights.


the exploration is performed on platforms then when you hit an event enter in the battle mode like usually do.


this is an example of what i looking for the "exploration part":


ps4-odin-sphere04.jpg


for this iI thought it might work the arc engine, but after seen the demo i really  dont know, i tested with a sheet made by myself


that its bigger than the usal ones, and the system only detects the feet...and theres no followers.


I'm trying to figure out if theres a way to put bigger hit boxes for the events, use followers and change the animations for jump, 


(crouch,jump and land) for especial interaction i think with event route "change graphic" It's enough.


this is how it look like so far:


Sin título-1.jpg


for scripts im using just parallax, particles, multi frames, and combat theos bts


if some one can guide me I would be very grateful.  :D

Captura de pantalla 2016-08-31 a las 1.23.52 a.m..png

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Hello! I would like to know if there are any pluggings or any way to customize how battles look?
I was thinking that when you start the battle for it to appear the eyes of your characters and opponents sorta like Ace Attorney.
Sadly I don't know how that would be possible so I would be needing help! If you can help me in any way I would really apreciate it!
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