hello I'm looking for help to create a game that combines the mechanics of platforms and turn base fights.
the exploration is performed on platforms then when you hit an event enter in the battle mode like usually do.
this is an example of what i looking for the "exploration part":
for this iI thought it might work the arc engine, but after seen the demo i really dont know, i tested with a sheet made by myself
that its bigger than the usal ones, and the system only detects the feet...and theres no followers.
I'm trying to figure out if theres a way to put bigger hit boxes for the events, use followers and change the animations for jump,
(crouch,jump and land) for especial interaction i think with event route "change graphic" It's enough.
this is how it look like so far:
for scripts im using just parallax, particles, multi frames, and combat theos bts
if some one can guide me I would be very grateful.
