- Joined
- Jul 18, 2016
- Messages
- 8
- Reaction score
- 6
- First Language
- English
- Primarily Uses
Hey guys, I need a little help.
I have one character in my game that I want some added feature in his battle menu but I'm not sure How to go about implementing it.
Beast Mode: should be a skill that this particular party member is able to use. I would like the character to transform into a beastial version of himself and have increased stats during his beastial stage. He would also have a special attack that is only available while he is in beast mode. I made the character faces and sprite sheets and the initial skills needed to do this but I'm not finding the best way to make the beast mode work. I would like to just change the character and battle sheets when he transforms and allow him to keep his regular skills weapons etc and just add the stats, and skills temporarily(while in battle during beast mode). I would also like everything to revert to normal at the end of the battle.
If anyone could help me with this it would be greatly appreciated.
I have one character in my game that I want some added feature in his battle menu but I'm not sure How to go about implementing it.
Beast Mode: should be a skill that this particular party member is able to use. I would like the character to transform into a beastial version of himself and have increased stats during his beastial stage. He would also have a special attack that is only available while he is in beast mode. I made the character faces and sprite sheets and the initial skills needed to do this but I'm not finding the best way to make the beast mode work. I would like to just change the character and battle sheets when he transforms and allow him to keep his regular skills weapons etc and just add the stats, and skills temporarily(while in battle during beast mode). I would also like everything to revert to normal at the end of the battle.
If anyone could help me with this it would be greatly appreciated.


