Help with battle system

Discussion in 'RGSS Script Requests' started by Helyn, Sep 7, 2014.

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  1. Helyn

    Helyn Villager Member

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    Hi!
    I started using RPG Maker XP only a few days ago and i am having a few problems. The biggest one is the battle system. I dont like enemies graphics. I love games like Aveyond where you see a monster moving on the map and when you battle it their graphics dont change. I dont really know how to explain what i want help with.  :)   Maybe someone could just tell me how to use graphics like this: http://i1134.photobucket.com/albums/m606/lol_xd123/063-Beast01.png . I tried to import it and use it as a battler graphics but i cant. I want my battle to be like this: http://www.rpgfan.com/pics/aveyond2/ss-007.jpg . Please help me. >_>  
     
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  2. Matseb2611

    Matseb2611 Innovate, don't emulate Veteran

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    For a side-view battle system like that which uses sprites, you'd want to use a script. I am not familiar with the scripts RPG maker XP has, but I am pretty sure there are some side-view battle scripts for it.
     
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  3. TwilightTeddiez

    TwilightTeddiez Veteran Veteran

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    What you're looking for is a Sideview Battle System Script. There are many of them, but when it comes to XP I normally would suggest Takentai:

    http://www.gdunlimited.net/scripts/rpg-maker-xp/custom-battle-scripts/sideview-battle-system-tankentai-xp

    Instructions on how to place and use the script should be found on the site as well. However if you still don't fully understand how it works, I can go through it for you :)

    http://www.rpgmakervxace.net/topic/4646-the-tankentai-for-ace-guideerror-collection/

    Or I could give you this. It's for Ace however, but it should give you an idea about how to animate the battlers you want :)

    I hope this post helps!
     
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  4. Helyn

    Helyn Villager Member

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    Thank you very much for fast replies and help. :) I like the script you suggested, i think that is exactly what i want. :)
     
    Last edited by a moderator: Sep 7, 2014
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  5. Shaz

    Shaz Veteran Veteran

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    I've moved this thread to RGSS Script Requests. Please be sure to post your threads in the correct forum next time. Thank you.
     
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  6. Helyn

    Helyn Villager Member

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    I am sorry. I didn't know where to put it. :) I have another question. I wanted to use map where the batlle is happening as a battle background. I found this script:

    1. module Map_battleback_settings
    2. On_switch = 1
    3. end
    4.  
    5.  
    6. class Spriteset_Battle
    7. include Map_battleback_settings
    8. #--------------------------------------------------------------------------
    9. # * Get Battle Background (Floor) Bitmap
    10. #--------------------------------------------------------------------------
    11. alias xypher_map_battleback1 battleback1_bitmap
    12. def battleback1_bitmap
    13. if $game_switches[On_switch]
    14. create_mapbattleback_bitmap
    15. else
    16. xypher_map_battleback1
    17. end
    18. end
    19. #--------------------------------------------------------------------------
    20. # * Get Battle Background (Wall) Bitmap
    21. #--------------------------------------------------------------------------
    22. alias xypher_map_battleback2 battleback2_bitmap
    23. def battleback2_bitmap
    24. if $game_switches[On_switch]
    25. Bitmap.new(1, 1)
    26. else
    27. xypher_map_battleback2
    28. end
    29. end
    30. #--------------------------------------------------------------------------
    31. # * Create Battle Background Bitmap from Processed Map Screen
    32. #--------------------------------------------------------------------------
    33. def create_mapbattleback_bitmap
    34. source = SceneManager.background_bitmap
    35. bitmap = Bitmap.new(Graphics.width, Graphics.height)
    36. bitmap.stretch_blt(bitmap.rect, source, source.rect)
    37. bitmap
    38. end
    39.  
    40. end

      I put it in the scripts tab, but it doesn't work. Maybe i should change something or put a switch somewhere?
       
     
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  7. Shaz

    Shaz Veteran Veteran

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    Please post new questions in new threads. When a question is answered, hit the Mark Solved button on the most appropriate answer, or report the thread so the mods can close it.


    Closing.
     
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