- Joined
- Aug 16, 2019
- Messages
- 31
- Reaction score
- 1
- First Language
- English
- Primarily Uses
- RMMV
Plugin page: http://sumrndm.site/character-creator-ex/
Hello, all! I was hoping to get help for Character Creation EX plugin, as I've been staring at this the whole day and have only been growing more frustrated.
First off: I currently have the background, customface pngs, etc. at \Project2\img\SumRndmDde\character-creator-ex but the folders with the character generator parts are at Project2\img\Character Creator Ex. If I put everything at the SumRndomDde folder I'm not able to access the custom editors section of the SuperToolaEngine. I'm able to access it with these locations, though. I'm mentioning this because I'm not sure if that might be part of the problem.
The tutorials for these plugins also say to put them in both locations which was confusing, so it was really just trial and error to see which one worked.
That said, I keep getting a "Cannot read property 'name' of undefined TypeError" when I try to use the plugin command "OpenCharacterCreator 1". No event is triggered when the NPC who's supposed to be providing the activation is approached by my main hero. I know the ID has already been assigned to the main hero because I used \p[1] to check and it confirms that he's associated with the Harold name, which is ID 1. It fades out into black before the error comes out, so I at least think the code is working, but is there something missing on my end, possibly in the parts sections, that's causing it?
I've attached the console and what the error looks like. This is a new project, and this is the only event I've made for it. (In the event code below, I've tried it without the 'if Harold' condition as well, but still has the same error.)
Thanks!





Hello, all! I was hoping to get help for Character Creation EX plugin, as I've been staring at this the whole day and have only been growing more frustrated.
First off: I currently have the background, customface pngs, etc. at \Project2\img\SumRndmDde\character-creator-ex but the folders with the character generator parts are at Project2\img\Character Creator Ex. If I put everything at the SumRndomDde folder I'm not able to access the custom editors section of the SuperToolaEngine. I'm able to access it with these locations, though. I'm mentioning this because I'm not sure if that might be part of the problem.
The tutorials for these plugins also say to put them in both locations which was confusing, so it was really just trial and error to see which one worked.
That said, I keep getting a "Cannot read property 'name' of undefined TypeError" when I try to use the plugin command "OpenCharacterCreator 1". No event is triggered when the NPC who's supposed to be providing the activation is approached by my main hero. I know the ID has already been assigned to the main hero because I used \p[1] to check and it confirms that he's associated with the Harold name, which is ID 1. It fades out into black before the error comes out, so I at least think the code is working, but is there something missing on my end, possibly in the parts sections, that's causing it?
I've attached the console and what the error looks like. This is a new project, and this is the only event I've made for it. (In the event code below, I've tried it without the 'if Harold' condition as well, but still has the same error.)
Thanks!





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