help with commands

someguy199

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So i recently started working on an idea i had for the game i am creating.
It's mining ores to craft tools and better weapons the problem i have is when i begin to try to make a timer to control when the rocks can be mined again. for an example, when you begin to mine the rocks i have setup a way to make sure only the pickaxe at the ore level or above it can mine the ore using conditional branches. The else branch is used to display a message telling you that you do not have the proper pickaxe to mine this ore. What i can't seem to understand is when i exit the event after trying multiple ways to create a timer stopping you from mining the or for let's say 5 minuets it just begins mining the ore again and ignores the timer option. What am i doing wrong?
upload_2018-2-6_18-11-59.png
 
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Kes

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We need to see your event to understand what you are doing, and to spot any particular problems. Please edit your opening post to include one. Do not crop it, as we need to see the conditions on the left side as well as the commands in the main section. When taking it, use Alt+PrtSc so that it takes a shot only of the active window, not of your whole desktop - it makes reading the event a lot clearer.

Thanks.
 

someguy199

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We need to see your event to understand what you are doing, and to spot any particular problems. Please edit your opening post to include one. Do not crop it, as we need to see the conditions on the left side as well as the commands in the main section. When taking it, use Alt+PrtSc so that it takes a shot only of the active window, not of your whole desktop - it makes reading the event a lot clearer.

Thanks.
Thank you completely forgot to do that.
 

someguy199

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So i was messing around and managed to resolve it my self XD.
 

Llareian

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@someguy199 How did you manage to resolve it? Posting that information could help someone else with the same or a similar problem. After you've posted that, you can use the "Report" link at the bottom of your post to let the moderators know the thread can be closed due to being solved.
 

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