- Joined
- May 5, 2013
- Messages
- 707
- Reaction score
- 294
- First Language
- English
- Primarily Uses
Okay first of all, I noticed a minor error in the first event. It should say "I'll join you for /V[6] battles!" But that isn't part of the problem.
This is a set of test events to try and accomplish my idea for "Mercenary" characters.
Ideally, what will happen is you speak to "Knight M" and it rolls a random number, which becomes his "limit", i.e. how many battles he will stick around before leaving the party.
Then, at the end of each battle, it will add +1 to the "Knight M Battles" variable, and when "Knight M Battles" reaches the same number that was rolled for "Knight M Limit", the Parallel Process on the map (there is only one map where this will take place) will catch you with the event where he leaves the party.
But the problem is, it automatically runs the parallel process as soon as you start the game because both variables = 0.
What do I need to do in order to get this event to run properly?

