- Joined
- Dec 20, 2018
- Messages
- 34
- Reaction score
- 2
- First Language
- English
- Primarily Uses
- RMMV
I've been using Modern Algebra's extra movement frames script but found issues when using Blackmorning's advanced animated menu script and Galv's shop menu script. Essentially, the problem is that since I have added extra frames using Modern Algebra's script, the animated sprites no longer match up to how it's supposed to function. For Blackmorning's script, whenever I try to load up the menu it causes my project to crash. And for Galv's script, it improperly shows the animated sprites when showing the parameters for equipping armour, weapons, etc. (Also to note, that I am using the four frame animation for the actors.)
So per request, I'd like a few changes to be included for Blackmorning and Galv's shop menu script, so that it can help support those changes. Thank you.
So per request, I'd like a few changes to be included for Blackmorning and Galv's shop menu script, so that it can help support those changes. Thank you.