Help with evented title screen

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Just wondering if someone could help me figure this out. Basically I'm eventing my title screen using the skip title screen plugin and I was wondering how you can change the picture so that its highlighted when that option is selected as in examples 1, 2 and 3 below. Do I need a plugin or can it be coded?
 

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jerrypylant

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What i would is when the item is selected just change the image to an highlighted image or use tint picture
 

HexMozart88

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OK, so I don't know how you have your picture files set up, but I'm going to assume you have it the traditional way with the title screen background being a parallax and the options being their own separate pictures. If that's the case, it's very simple to manipulate. Basically, you have it set up like a normal menu where you have a variable that increases by 1 whenever you go one way and decreases by 1 when you go the other way. Here is something like how it would work.
Conditional Branch: menu < 3
Conditional Branch: Input.isTriggered('right')
Control Variables: menu += 1
Branch End
Branch End
Conditional Branch: menu > 0
Conditional Branch: Input.isTriggered('left')
Control Variables: menu -= 1
Branch End
Branch End

Next would be to actually move the pictures to give them the highlighted effect.
Conditional Branch: menu == 0
Move picture 1: 150%, 150%
Tint picture 1: (pick a lighter colour)
*** NONE OF THESE SHOULD BE SET TO WAIT***
Branch End

Conditional Branch: menu == 1
Move picture 2: 150%, 150%
Tint picture 2: (pick a lighter colour)

Branch End
Etc. up to 3. Your pictures would've already been shown through a parallel process, so all we need to do is move them.
 
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Hi there, thanks for the reply, I did as you said and it's working great. The 2 things I did different were I used show picture and erase picture when changing the variable value. The 2nd thing was Conditional Branch: menu < 3 and Conditional Branch: menu > 0 should actually be menu < 2 and Conditional Branch: menu > 1 otherwise it moves the menu along one more than it should. But thankyou anyway for the advice.
 

Guardinthena

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OK, so I don't know how you have your picture files set up, but I'm going to assume you have it the traditional way with the title screen background being a parallax and the options being their own separate pictures. If that's the case, it's very simple to manipulate. Basically, you have it set up like a normal menu where you have a variable that increases by 1 whenever you go one way and decreases by 1 when you go the other way. Here is something like how it would work.
Conditional Branch: menu < 3
Conditional Branch: Input.isTriggered('right')
Control Variables: menu += 1
Branch End
Branch End
Conditional Branch: menu > 0

Conditional Branch: Input.isTriggered('left')
Control Variables: menu -= 1
Branch End
Branch End

Next would be to actually move the pictures to give them the highlighted effect.
Conditional Branch: menu == 0
Move picture 1: 150%, 150%
Tint picture 1: (pick a lighter colour)
*** NONE OF THESE SHOULD BE SET TO WAIT***
Branch End

Conditional Branch: menu == 1
Move picture 2: 150%, 150%
Tint picture 2: (pick a lighter colour)

Branch End
Etc. up to 3. Your pictures would've already been shown through a parallel process, so all we need to do is move them.
I'm having a simliar problem setting up my custom menu. I don't have a highlight picture though, but stone buttons that become 'depressed'/'pressed' when the choice is selected. I'm having a problem where the menu is flashing (I think because it's loading because it's smooth after that) and when I use the arrow keys to go down it is much to fast. Is the set up the same as this or should I event it differently? I don't know if my problem is 'when down button is pressed' -should I change that to the script you mention above?

Link to my forum where I have pictures posted of what I mean: https://forums.rpgmakerweb.com/inde...ation-with-custom-pictures.84117/#post-776083
 

HexMozart88

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Because you aren't allowed to hijack threads, I'll PM you the answer.
 

Guardinthena

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Because you aren't allowed to hijack threads, I'll PM you the answer.
Sorry! I wasn't aware. I thought it was okay because it was in a similar situation. (And I've read lots of threads with similar things.) Won't happen again.
 

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