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- Mar 12, 2014
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not sure if this is the right place to post this or not, if not, then just redirect it to another topic.
I had an event ready to go for using just variables where: I click on a rock, it says i need a pickaxe; then i go and open a chest that gives me a pickaxe and setting the variable "Pickaxe = 1"; then i would click the rock again and receive an ore; and it would turn the next image of the rock into a brocken down rock. and i changed it to where instead of using the pickaxe variable, if i have the item "Pickaxe" then it would have me click it and receive an item; but the bad part when i did that, after i received the ore, the image stayed the same and asked if i wanted to mine the rock. How do i make it to where: I click on the rock, it says i need a pickaxe. i open a chest, i obtain a pickaxe. I click on the rock, it asks if i want to mine, and if i say yes (with the pickaxe in inventory) then i would receive an ore, then it would go to an image of the broken down rocks. Then after 10 seconds(with it just processing while everything else is going on) it would go back to the regular image, and if i would go up to it, then it would ask if i want to mine. but if i went up to it while it was in the broken rock image, it would tell me i have to wait a certain amount of time. But i want it to be where like, stone pickaxe can only break stones or weaker rocks, or like a crystal piackaxe could break crystal rocks or weaker. and if they have to weak of a pickaxe to mine it, then it would say that i need a stronger pickaxe. And if you could help me do the same with trees, that be great.
I had an event ready to go for using just variables where: I click on a rock, it says i need a pickaxe; then i go and open a chest that gives me a pickaxe and setting the variable "Pickaxe = 1"; then i would click the rock again and receive an ore; and it would turn the next image of the rock into a brocken down rock. and i changed it to where instead of using the pickaxe variable, if i have the item "Pickaxe" then it would have me click it and receive an item; but the bad part when i did that, after i received the ore, the image stayed the same and asked if i wanted to mine the rock. How do i make it to where: I click on the rock, it says i need a pickaxe. i open a chest, i obtain a pickaxe. I click on the rock, it asks if i want to mine, and if i say yes (with the pickaxe in inventory) then i would receive an ore, then it would go to an image of the broken down rocks. Then after 10 seconds(with it just processing while everything else is going on) it would go back to the regular image, and if i would go up to it, then it would ask if i want to mine. but if i went up to it while it was in the broken rock image, it would tell me i have to wait a certain amount of time. But i want it to be where like, stone pickaxe can only break stones or weaker rocks, or like a crystal piackaxe could break crystal rocks or weaker. and if they have to weak of a pickaxe to mine it, then it would say that i need a stronger pickaxe. And if you could help me do the same with trees, that be great.
