It would be much easier to have a video, if that is alright. It is much easier to understand.
Unfortunately you're wrong with that opinion.
There are too many details that needs to be checked for any video to explain. The key to the details is to learn how to look for them and experiment with the engine.
In that tutorial linked by shaz I explained that even reading a tutorial is not enough to learn how to handle it - only watching a video that has even less details than a tutorial is even worse than only reading a tutorial. You need to make everything explained in a tutorial for yourself to really learn that part - and with a tutorial to read, you can choose your own speed.
How many times you want to playback the last 30 second of a video until you have copied the same part and experimented with it?
Real game development is nothing you can learn in five minutes - RM is one of the easiest engines to get results from, but even that needs weeks of work and learning by doing before you can use every part of the engine - if you really think that watching one or two hours of video tutorials will be enough as a subsitute for those weeks of working with the program, then you are in for a big disappointment.
NO ONE can do that, and anyone who claims to teach such a thing is either completely wrong or takes shortcuts that will cause more problems in the long run, because you need to understand what you're doing if you want to make a game with more complex scripts than "collect X items".