- Joined
- Dec 13, 2014
- Messages
- 3
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- First Language
- Spanish
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Hello!
Brief summary. I'm wanting to make a Visual Novel-like dialogue logbook, where the latest dialogue spoken by a character is stored in a menu.
I'm a novice at JavaScript, so what I thought is to push $gameMessage into an array I made in my custom plugin, and show that array's content in a window. There's two problems that arise from this:
First, all dialogue in itself doesn't appear at all. Secondly, if I do open any type of menu (options, save, or general menu) this appears:
So my question is, is it a good way to make this kind of system by using $gameMessage? Or is there another, more efficient way to do it? If it is the right way to do it, am I doing it wrong and is there some way to mend it?
Brief summary. I'm wanting to make a Visual Novel-like dialogue logbook, where the latest dialogue spoken by a character is stored in a menu.
I'm a novice at JavaScript, so what I thought is to push $gameMessage into an array I made in my custom plugin, and show that array's content in a window. There's two problems that arise from this:
First, all dialogue in itself doesn't appear at all. Secondly, if I do open any type of menu (options, save, or general menu) this appears:
So my question is, is it a good way to make this kind of system by using $gameMessage? Or is there another, more efficient way to do it? If it is the right way to do it, am I doing it wrong and is there some way to mend it?

