Help with lighting effects in Gimp for Parallax Mapping

Joined
May 18, 2018
Messages
35
Reaction score
20
First Language
English
Primarily Uses
RMVXA
Apologies if this is a repeat of a previous question, but I've searched and haven't seen anything on this exactly. I'm trying to learn how to parallax map, and it's going reasonably well, but the next step is to learn how to get cool lighting effects for darker indoor scenes, underground tunnels, nighttime camp scenes and the like. I'm using Gimp, which I'm getting the hang of, but there are still many functions I'm just not aware of or that are too complicated for a noob like me. The question is, does anyone know of any good, clear, straightforward tutorials, either video or written, about doing this, or do you have any tips on how to get some decent lighting effects using gimp on your own parallax maps? I really am pretty much a beginner, and I'm learning by doing, so any assistance with this would be greatly appreciated. I've a feeling that once I get the hang of it, it should be fairly simple to do, but at present it's just a big load of icons with buckets, paintbrushes and some kind of swirly lasso on them. I have some idea what those buttons do, but there are others I don't begin to understand, and that's where I need help, if possible!
 

Shaz

Global Moderators
Global Mod
Joined
Mar 2, 2012
Messages
43,761
Reaction score
15,318
First Language
English
Primarily Uses
RMMV

I've moved this thread to Useful Development Tools. Thank you.

 

Latest Threads

Latest Profile Posts

I'm gonna put my project on pause for a tiny bit so I can explore the engine outside of it... Winging it can only get you so far LMFAO
Have seen some of my favorite people here posting and helping others with questions today -- love to see it!
Haven't been on here actively in awhile, project is going strong my biggest issue is the STORY, i'm refining the plot and learning so much i decided to take a writers class to improve even more but the programming and functionality of the game is stepping up nicely!
Hi everyone! Here's what I'm working on today! It's one of the dorms on campus. I know I said I wouldn't use assets but I reused a few things from the cafeteria hehe.
FCuxBOMXMAICK5e
I added a little squish effect when characters change direction to try and make things a bit more lively. Though it's a bit hard to see on the fast moving guys.
2f4fiuy.gif

Forum statistics

Threads
116,123
Messages
1,095,957
Members
151,534
Latest member
clique
Top