gambitben

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Hey, so I've been searching how to do this and all I could find is how to check if an actor has a buff or how to apply them through javascript, and that's dandy and all but what I'm looking for is a bit more specific. Before any other explanation, I'm using many yanfly plugins and I'd be open to any javascript way of resolving this :rwink:.

Ok, so what I want to do is have a passive state react when it sees the actor get a buff. For my example:

Actor uses a skill that buffs AGI -> state sees this buff and reacts -> a random enemy loses 5 hp.

And that's it, for the life of me that I'm not able to figure how to do it with buffs, so all help is very appreciated.

Thank you for your time! :kaoluv:
 

gambitben

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