- Joined
- Apr 23, 2018
- Messages
- 98
- Reaction score
- 42
- First Language
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- RMMV
Hello!
So I wanted to add some difficulty options to my game and most of them have been pretty simple to add by just following some of Yanfly's tutorials. However This next one has been a bit annoying to add since unlike the previous options, it's not a simple "on/off' type option.
This option would be called Damage taken/Damage dealt, and there would be three options less, normal, and great, and depending on which option is selected, a different state would be applied (by using Buffs state core/Auto Passive States). If anyone knows how to do this and could tell me how to add this, It would be great!
Thank you for your time!
So I wanted to add some difficulty options to my game and most of them have been pretty simple to add by just following some of Yanfly's tutorials. However This next one has been a bit annoying to add since unlike the previous options, it's not a simple "on/off' type option.
This option would be called Damage taken/Damage dealt, and there would be three options less, normal, and great, and depending on which option is selected, a different state would be applied (by using Buffs state core/Auto Passive States). If anyone knows how to do this and could tell me how to add this, It would be great!
Thank you for your time!
