Help with making custom options in YEP option core

DRG

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Hello!

So I wanted to add some difficulty options to my game and most of them have been pretty simple to add by just following some of Yanfly's tutorials. However This next one has been a bit annoying to add since unlike the previous options, it's not a simple "on/off' type option.

This option would be called Damage taken/Damage dealt, and there would be three options less, normal, and great, and depending on which option is selected, a different state would be applied (by using Buffs state core/Auto Passive States). If anyone knows how to do this and could tell me how to add this, It would be great!

Thank you for your time!
 

Hyouryuu-Na

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I'm not familiar with Yanfly's options core. Does it only supprt ON/OFF type of settings?
 

DRG

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I'm not familiar with Yanfly's options core. Does it only supprt ON/OFF type of settings?
It actually does support options with multiple settings. An example would be the Battle animation speed option plugin which has 4 options.
 

Hyouryuu-Na

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I see :/ I tried looking at the help file. Didn't really understand. I don't have knowledge about plugins regarding battle stuff since I don't make traditional action rpgs. Well, if it helps you, I'm linking an options plugin I use. Maybe it can be useful.
 

xDRAGOONx

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I think Driftwood might have made a video about this specific topic.

EDIT: This might be it here.
 

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