- Joined
- Nov 24, 2013
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I made floor spikes, and when your player walks over them, your screen flashes, and you take damage and also take a step back. Then I decided to make spikes that retract into the ground every once in awhile, then come back up, then go back down, and so on. It works perfectly besides one problem! If you're on the spikes when they come up from being completely retracted, nothing happens. You take no damage, the screen doesn't flash, and you don't take the step back. You can just stand there as if the spikes weren't there!
How can I make it so when the spikes come up while you're on them, they still do the normal properties of the spikes?

How can I make it so when the spikes come up while you're on them, they still do the normal properties of the spikes?


