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I am using Todd's difficulty select script, found here: http://forums.rpgmakerweb.com/index.php?/topic/2789-difficulty-selection/

Todd, however, is no longer working with Ruby or RM, and so is not supporting his script.

What I would like to do is to be able to identify what difficulty level a player has chosen so as to display the mode selected in the Menu.  I can do this using Yanfly's menu scripts if I have a variable switch which picks this up.

However, I cannot see how Todd's script identifies the level selected, so cannot use it to activate a variable.

Can anyone explain to me how this could be done?  Please bear in mind that I'm a scripting idiot, so the explanation needs to be in clear, baby steps for me to understand.

Thanks.

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