Help with Movement and Battle

Kanissey

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Hello everyone :),

i have a little problem. I want my character to stop somewhere when he sees an enemy, he speaks something and then battles with them. My problem is that i want the enemies to disappear after the fight, but the enemy is on an other eventtile than the character and his event. I don´t know how to do that with switches, if i had to. (It´s an unique event). Sorry for my bad english xD

greetings Kanissey
 

isyrium

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If you want to do this with switches you can set a 'Conditional Branch' in the Event Commands that checks if the switch is on or off. Make sure you have the switch turn on if the player has won the battle (or lost if that's what you'd like).
 

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