- Joined
- Sep 26, 2018
- Messages
- 4
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- English
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- RMMV
I am trying to make a skill/magic system similar in function to the "Mana Eggs" from Grandia 2. My version are crystals. for example, equipping the Fire Crystal will only let you see, learn, and use Fire spells. if you unequip the fire crystal, the spells go with it. i can set the crystals to just have all the spells on it, but i want a player to have to buy the spells with job points. I believe the <Learn Show Eval> notetag is what i'm looking for, but i have next to nothing in javascript experience. Just from running around the internet, this is what i've come up with.
<Learn Show Eval>
if(!this._actor.isAtypeEquipped(ID)) value = false;
else value = true;
</Learn Show Eval>
i'm unsure if this is even right though.
<Learn Show Eval>
if(!this._actor.isAtypeEquipped(ID)) value = false;
else value = true;
</Learn Show Eval>
i'm unsure if this is even right though.

