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- Jun 27, 2015
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I am trying to get a specific look to the movement in my game. I want players and NPCs to move from tile to tile without sliding between them like normal.
I couldn't find anything on how to change characters or NPCs sliding between tiles, so as a work around I decided to speed up movement so that it appears to have no time between tiles, then wait a moment before the next step. I made a little plug in with these values:
It got the desired effect for the NPCs and they look just like I intended, but it didn't effect the player at all. I can't seem to find what I need to change the player's movement. I can use an event on the map to change the player's speed, but nothing seems to pause the player between steps. So the player would just zip around the map.
Can anyone point me in the right direction as to what I need to be modifying for the player's movement in a plugin, or ideally what controls the slide between tiles?
I couldn't find anything on how to change characters or NPCs sliding between tiles, so as a work around I decided to speed up movement so that it appears to have no time between tiles, then wait a moment before the next step. I made a little plug in with these values:
Game_CharacterBase.prototype.setMoveSpeed = function(moveSpeed) {this._moveSpeed = 9};
Game_CharacterBase.prototype.setMoveFrequency = function(moveFrequency) {this._moveFrequency = 2};
Game_CharacterBase.prototype.setMoveFrequency = function(moveFrequency) {this._moveFrequency = 2};
It got the desired effect for the NPCs and they look just like I intended, but it didn't effect the player at all. I can't seem to find what I need to change the player's movement. I can use an event on the map to change the player's speed, but nothing seems to pause the player between steps. So the player would just zip around the map.
Can anyone point me in the right direction as to what I need to be modifying for the player's movement in a plugin, or ideally what controls the slide between tiles?
