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I'll try to describe this as best I can. I'm out of ideas on how to fix this problem, and would greatly appreciate anyone who can comment.
I'm using Galv's parallax layers plugin to do parallax mapping, but I'm running into a problem with the shadows, and I will include a photo of what it looks like in game after I'm done:

After I'm finished setting up all my layers, I merge them to create my top layer and bottom layer separately.
I then cut out all the areas that the player will be walking under or behind, and paste them into a separate layer for my top layer.
At this point, in Gimp, everything looks great. I have my settings on RGB mode, and I save the files as PNGs in the appropriate folder.
When I start up the game, it looks like the image above. You can see where I have cut the images in the layer, and the assets themselves look great, but the shadows are always twice as dark. I am NOT overlay multiple iterations of the same image. I am CUTTING and pasting it into a new layer, so I'm not doubling anything to cause the extra shading.
Does anyone know what causes this problem? I've searched the internet high and low for days looking for an answer, and I'm completely out of options.
Thanks for any help you can give me.
I'm using Galv's parallax layers plugin to do parallax mapping, but I'm running into a problem with the shadows, and I will include a photo of what it looks like in game after I'm done:

After I'm finished setting up all my layers, I merge them to create my top layer and bottom layer separately.
I then cut out all the areas that the player will be walking under or behind, and paste them into a separate layer for my top layer.
At this point, in Gimp, everything looks great. I have my settings on RGB mode, and I save the files as PNGs in the appropriate folder.
When I start up the game, it looks like the image above. You can see where I have cut the images in the layer, and the assets themselves look great, but the shadows are always twice as dark. I am NOT overlay multiple iterations of the same image. I am CUTTING and pasting it into a new layer, so I'm not doubling anything to cause the extra shading.
Does anyone know what causes this problem? I've searched the internet high and low for days looking for an answer, and I'm completely out of options.