RMMV Help with showing healing animations in front view.

Jester926

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Heyo, so i've been working on some animations, and i've run into an issue i can't seem to get an answer anywhere i look for. My rpg is front view, and whenever i use skills that target the user, the animations wont show. Every thread i've seen that exists asking this same question either has barely or no answers. If theres a plugin or a line in the js i need to edit to make this work, some pointers would be greatly appreciated, thank you!
 

caethyril

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By default animations play on battlers, but actors have no battlers in frontview. I think you'd need some sort of plugin for this, so

I've moved this thread to JS Plugin Requests. Thank you.

Suggestions:
  1. Something to play actor-target animations on the appropriate window, e.g. (paid):

  2. Or something to reposition sideview battlers so they are in frontview-like positions, e.g. the SVActorPosition plugin that ships with RMMV. On the Steam version, this can be found in RMMV's install folder, under dlc/KadokawaPlugins; I assume it's similar for the standalone version. I think this would still cause animations to display under the status window, though.
 

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It's for side-extra content. :kaophew:

“Battle not with monsters, lest ye become a monster, and if you gaze into the abyss, the abyss gazes also into you.”
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Don't you hate it when you play an mmo to pass some time then an update drops that makes your playing experience less enjoyable and quit because of it?
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SF_People3_6 added!
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OcRam MZ and RETRO demo -projects are now also updated (includes all plugins released yesterday).

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