- Joined
- Jun 9, 2018
- Messages
- 16
- Reaction score
- 5
- First Language
- English
- Primarily Uses
- RM2k3
I have a problem with calculating some instant death-type skills in rpgmaker mv.
Simply put, I want to utilize spells with a similar mechanic as Light and Dark from the Persona series. Instead of run-of the mill instant death, i want it to be instant death that is element-based. So that some enemies resist or block the instant death effect like they would damage from a normal element. I don't want it to be something that deals damage like simply coding it "b.hp" or anything.
Additionally, I always really liked the Fear Status + Ghastly Wail instant kill combo (A skill that targets all foes and instantly kills enemies afflicted with fear). So i've been trying to code a similar concept, to no avail.
Could anyone potentially throw some ideas/script concepts that could achieve these? I've checked in other servers/forums and cannot find an ask that adequately answers this concept concisely.
Simply put, I want to utilize spells with a similar mechanic as Light and Dark from the Persona series. Instead of run-of the mill instant death, i want it to be instant death that is element-based. So that some enemies resist or block the instant death effect like they would damage from a normal element. I don't want it to be something that deals damage like simply coding it "b.hp" or anything.
Additionally, I always really liked the Fear Status + Ghastly Wail instant kill combo (A skill that targets all foes and instantly kills enemies afflicted with fear). So i've been trying to code a similar concept, to no avail.
Could anyone potentially throw some ideas/script concepts that could achieve these? I've checked in other servers/forums and cannot find an ask that adequately answers this concept concisely.



