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- Dec 21, 2016
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- RMVXA
Sorry for my bad English, i'll try to explain my problem as best I can.
I've introduced the tankentai battle system into my game. it works well till now, but only with the two default skill types: "special" and "magic".
However i've a lot or other skill types into my game (due to multiclassing system). I've read all three tankentai script pages : "action setup", "battle setup" and "sideview" but i didn't understand how to add a new command referring to a new skill type.
Perhaps I can explain better with an example:
Magic skill type: blue circle on caster before the animation of the skill
Special skill type: red circle on caster before the animation of the skill
Mantra skill type (new skill type) : violet circle on caster before the animation of the skill.
Combo skill type (other new skill type added by me): yellow circle on caster before the animation of the skill.
So my question is: how to create new skill type with different animation?
Thank you
I've introduced the tankentai battle system into my game. it works well till now, but only with the two default skill types: "special" and "magic".
However i've a lot or other skill types into my game (due to multiclassing system). I've read all three tankentai script pages : "action setup", "battle setup" and "sideview" but i didn't understand how to add a new command referring to a new skill type.
Perhaps I can explain better with an example:
Magic skill type: blue circle on caster before the animation of the skill
Special skill type: red circle on caster before the animation of the skill
Mantra skill type (new skill type) : violet circle on caster before the animation of the skill.
Combo skill type (other new skill type added by me): yellow circle on caster before the animation of the skill.
So my question is: how to create new skill type with different animation?
Thank you

