- Joined
- Feb 11, 2017
- Messages
- 12
- Reaction score
- 0
- First Language
- Italian
- Primarily Uses
- RMMV
I wanted to use Torigoya BallooInBattle plugin in my project to make battles more interesting but it doesn't work well with Yanfly's action sequence. The speech balloon stays on the actor until the skill ends and it doesn't follow the actor that well (if the actor jumps on an enemy, the speech balloon stays on the ground). I'm looking for a way to make the skill start only after the balloon disappears. What i mean is that the speech balloon appears, stays for X frames and when it disappears, the skill starts. Does anyone know how to do it?