- Joined
- Jul 19, 2013
- Messages
- 423
- Reaction score
- 206
- First Language
- Finnish
- Primarily Uses
Trying to make my visual character transform (change graphics) through skill.
- Made the transform skill wich adds state 'WERE' and runs common event 'WEREFORM ON'.
- 'WEREFORM ON' common event checks if actor is inflicted by were and then changes the graphics of the actor.
- I've added the skill to the actor.
PROBLEM: Using the skill doesnt add the state to the user. Also, I tried this with different method by making skill add state default 'Poison' and run the same common event 'WEREFORM ON' wich now checks if the actor is poisoned. The skill now adds the state to user correctly 'Poison' but doesn't change the graphics.
I have most of the Yanfly's scripts (ace core engine, battle engine etc.) with visual battlers and fomar0153 ATB addon. I also have Yanfly's Buff & State manager, maybe it has something to do with this.
Any help appreciated since this would be template to two different core classes for my game, one that transforms and one that 'summons guardians' but technically just transforms himself.
- Made the transform skill wich adds state 'WERE' and runs common event 'WEREFORM ON'.
- 'WEREFORM ON' common event checks if actor is inflicted by were and then changes the graphics of the actor.
- I've added the skill to the actor.
PROBLEM: Using the skill doesnt add the state to the user. Also, I tried this with different method by making skill add state default 'Poison' and run the same common event 'WEREFORM ON' wich now checks if the actor is poisoned. The skill now adds the state to user correctly 'Poison' but doesn't change the graphics.
I have most of the Yanfly's scripts (ace core engine, battle engine etc.) with visual battlers and fomar0153 ATB addon. I also have Yanfly's Buff & State manager, maybe it has something to do with this.
Any help appreciated since this would be template to two different core classes for my game, one that transforms and one that 'summons guardians' but technically just transforms himself.

