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- May 12, 2015
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Hey there, anyone able and willing to help. I'm trying to use Victor's Animated Battle engine, and I've got it working pretty well, but I can't figure out how to change which set of images to use when it uses a character sheet as the battler for an enemy or actor. It seems to default to the top left set of 4 rows and 3 columns, which I believe is the 0 position, but I can't figure out how to tell it to use one of the other 7 possible sets of images. Does anybody know how I can do this?
