Hi, I have Victor Sant's automated battler script working, more or less, with my charsets. I've spent hours trying to understand how it works, since I'm quite new to rpg maker and it's an advanced script, and I really would appreciate just a small amount of help. I don't want to do anything complicated at this stage, I just want to have an enemy charset (say for example 3 rows with 3 frames each). I want row 1 to be his idle animation, or the animation he uses when moving towards the target. row 2 to be the attack animation he uses when attacking. row 3 to be his low health animation. That's all. What do I have to do within the script (or out of it) to get the script to recognise what I want from my enemy charsets? Thanks a lot.
Edit: This can now be deleted, as I have found what I was looking for (eventually, after a lot of hard work).