Springstar2

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I am trying to make a few types of states, but the main one is where it once the state is removed, it adds a different one, but no matter what, I cannot get it to work
 

Shaz

Keeper of the Nuts
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Please show how you set it up to do this. It will make it easier for others to identify any mistakes you've made.
 

FarOutFighter

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Are you using this notetag?

<JS On Expire State>

user.addState(x)

</JS On Expire State>

where x is the new state
 

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Maybe it's just me...but it feels like everyone else has perfectly normal and respectable game threads except for me and @TESTOSTERONE, whose threads are a mess of discussions and jokes with very little relation to our actual games.
Do I... do I just release the demo as one quest line?
"Now that I called the advent calendar done I won't work on it anymore" and other jokes I tell myself...
I lowk am stuck with ideas on Crimson Prelude, cause I got the general idea of the follow-up Evangelist, but prelude is a tricky one, plus the final fantasy project, I need to release something though.

I might just whip up a story real quick and make a high quality game as my first project and push these to the side.

Maybe a gacha rpg xd.......YES

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