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Jeremyr

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Hi all,

I've been making my own in game loading screen, which works fine except for one thing, I found that Yanflys new game plus plugin, calls its own command, different from the normal load game. So I was wondering, if there is a way to call for this in a script or plugin command, or would it need to be changed in the plugin itself?

Sorry if it is a silly question but a little new to this all.

The plugin that im asking about: http://yanfly.moe/2016/05/27/yep-104-new-game-rpg-maker-mv/

Also i'm using: "if (DataManager.loadGame()) {
$gamePlayer.reserveTransfer($gameMap.mapId(), $gamePlayer.x, $gamePlayer.y);
$gamePlayer.requestMapReload();
SceneManager.goto(Scene_Map);
}"
In my game loading screen, which I read was the default way to load in mv, but maybe the save/load menu is loading it another way, which is were yanflys one is taking from.
 
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Kes

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Would you please edit your post to include a link to the web page where you got the plugin so that people don't have to hunt for it if they need to check something before making a suggestion.
Thanks
 

Kes

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[closed]IgnoreMe[/closed]
 
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