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DarielZer0

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Hi thanks for getting back to me, unfortunately your suggestions haven't solved either of my problems.

With the first issue, the enemy in question is a slightly larger sprite, and the attack that they do is a physical hit attack which I would like to look like they're actually hitting the character as closely as possible. I'm just confused as I've seen plenty of videos online of enemies being the priority sprite in this situation and overlapping the other characters and not the other way around, and I just don't understand how this is done.

Secondly, I have used the shake screen within the action sequence, the problem is that no matter what the screen just doesn't shake.
If I turn Action Sequence Pack 3 off, it does work, when it's on, it doesn't, so it seems to be interfering with the shake screen feature somehow but I just don't know how.

Edit: I should also add that the shake screen feature doesn't work just in battle, out of battle it's functioning fine.


UPDATE: Okay people so I've been able to find a solution to the first problem in a code posted on here a few years back, I just hadn't found it so that's solved.

The issue still remains with the screen shake however so I'm hoping something will come up there.
Hello,sorry for bother you repplying now but now i have the same problem with the battlers overlaping and you say you find a solucion for it with a code,can you share it with me please?
 

ATT_Turan

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you say you find a solucion for it with a code,can you share it with me please?
That user hasn't been on the site since January, so you're unlikely to get a response. But I Googled "RPG Maker enemy sprite priority" and found this thread that says it addresses the same issue:

If that doesn't do what you'd like, you'll get better responses starting your own thread :wink:
 

DarielZer0

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That user hasn't been on the site since January, so you're unlikely to get a response. But I Googled "RPG Maker enemy sprite priority" and found this thread that says it addresses the same issue:

If that doesn't do what you'd like, you'll get better responses starting your own thread :wink:
Thank You! It perfectly solved my problem
 

slimmmeiske2

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DarielZer0, please refrain from necro-posting in a thread. Necro-posting is posting in a thread that has not had posting activity in over 30 days. You can review our forum rules here. Thank you.

 
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hmmm. an art of mine was removed from reddit, for a reason not even listed.
Going to try my luck with Rust programming language. C++ is just way too gosh darn frustrating.

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