Help with Yanfly's CounterControl

itzphilip

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Hello.

The Yanfly's CounterControl script has an option that allows me to alter the number of times a character can counter per turn. (<Counter Total: +x>).

I have a skill that adds the counter attack ex-parameter to 100% and the actor counters one attack as intended.
However, if I use a separate skill that adds an extra number of counters in the next turn, it doesn't work.

I've noticed that adding the tag on the state makes it work as intended but I want a separate skill that allows me to have more counters in a turn.
 

shockra

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<Counter Total: +x> doesn't work on skills. You need to create a state with that tag and have the skill apply it to the user.
 

itzphilip

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And is there no way to make it work on skills? I'm making a game where counter-attack ex-param is always 100%.
 

shockra

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The trick is to have the skill apply a state to the user that alters the number of counters. In a sense, the skill is adding counters by applying the state.
 

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