- Joined
- Apr 4, 2013
- Messages
- 7
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- Romanian
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Hello.
The Yanfly's CounterControl script has an option that allows me to alter the number of times a character can counter per turn. (<Counter Total: +x>).
I have a skill that adds the counter attack ex-parameter to 100% and the actor counters one attack as intended.
However, if I use a separate skill that adds an extra number of counters in the next turn, it doesn't work.
I've noticed that adding the tag on the state makes it work as intended but I want a separate skill that allows me to have more counters in a turn.
The Yanfly's CounterControl script has an option that allows me to alter the number of times a character can counter per turn. (<Counter Total: +x>).
I have a skill that adds the counter attack ex-parameter to 100% and the actor counters one attack as intended.
However, if I use a separate skill that adds an extra number of counters in the next turn, it doesn't work.
I've noticed that adding the tag on the state makes it work as intended but I want a separate skill that allows me to have more counters in a turn.

