Hi! I am using Yanfly's CTB system in my game, which has a battle system that closely resembles a card game. Firstly, I don't want the Turn Order determining formula to be so complicated, but I am a simpleton and setting the "Full Turn" to 1, the Speed per Tick to 0, and the Initial Speed to 1 made it that nobody moved. Is anyone familiar with settings that made it simple, but still made each player have one turn unless their speed has been altered? Another thing I need help with— I want the first turn player be determined by a game of rock-paper-scissors. How do i do this? I apologize if my questions seems stupid, but I am at a bit of a loss here.