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Hey fellow game makers,


I have a question regarding this notetag: <Element Reflect x: +y%> in yanfly's plugin element core.


I understand that this will reflect a percentage of damage taken by an element back to the attacker. But in this case the target does not take any damage at all.


My question is: 


How can I achieve for example that out of a 100% damage, 30% will be reflected onto the attacker and the target will take the remaining 70% damage.


Any tips would be greatly appreciated


Thank you

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