- Joined
- Oct 30, 2018
- Messages
- 6
- Reaction score
- 0
- First Language
- German
- Primarily Uses
- RMMV
Hey Guys im Using Yanflys JobPoints Plugin to have an extra point system for character progression.
SO im trying sth like the sphere grid in ff10 so i basicly want to click an event that asks me to learn hp+10 and if i say yes
it checks the actors JP and if they are 150 or more decrease them by 150 and give the actor +10 max hp and then turn a switch on to prevent you from buying it more than once.
I tryed a few things like this:
if : $gameActors.actor(1).jp() > 149
show text hp + 10 learned
change max hp+10
skript: $gameActors.actor(1).jp() - 150 <-- this line not working
turn switch on: skill learned
else:show text: not enough points.
And it works as i want it to be as if i have 0 JP it tells me i have not enough to learn the skill
and after i battle and get 300 JP it says i learned the skill and gives the actor +5 max hp
and turns on the switch.
BUT it doesnt decrease the JP so the actor still hast 300 JP and i cant find a script call that
works in decreasing the value
SO im trying sth like the sphere grid in ff10 so i basicly want to click an event that asks me to learn hp+10 and if i say yes
it checks the actors JP and if they are 150 or more decrease them by 150 and give the actor +10 max hp and then turn a switch on to prevent you from buying it more than once.
I tryed a few things like this:
if : $gameActors.actor(1).jp() > 149
show text hp + 10 learned
change max hp+10
skript: $gameActors.actor(1).jp() - 150 <-- this line not working
turn switch on: skill learned
else:show text: not enough points.
And it works as i want it to be as if i have 0 JP it tells me i have not enough to learn the skill
and after i battle and get 300 JP it says i learned the skill and gives the actor +5 max hp
and turns on the switch.
BUT it doesnt decrease the JP so the actor still hast 300 JP and i cant find a script call that
works in decreasing the value

