Welcome, nice to have you. You planning to do this as a hobby or as a career path?
For example:
Hobbyist
-Has a "real" job
-Game devs on a weekly or monthly basis
-Doesn't invest a lot of money into their game(s)
Developer
-Focus is on developing even if they have another job to pay rent
-Daily work basis
-Invest whatever it takes
I'm on the developer end now though I would say that took me about a year of learning and experimenting plus another $3,000 in developing cost (which for the most part was wasted, but I like to call it education cost)
Anywho, welcome candycakes