Hey from the UK

dannyalder88

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Hello, I'm Danny, a 29-year-old from the UK. I'm not new to RPG Maker but I have never actually managed to release or even make a fully fledged game since I first found the engine. I work as a front-end web and app developer and so when I discovered RPG Maker MV now utilises Javascript as it's code base it intrigued me as an opportunity to learn the aspects of Javascript that are not utilised as much on the web as well as maybe make a half decent attempt at making a game of some form.

I'm not always glued to my computer like I was as a teenager, which personally I feel sucks LZYskeptic, and so I feel I probably won't be dedicating all my time to RPG Maker (heck it took a month since joining here to get my arse in gear and write an introduction post), but I'm hoping to float around in the forums and see what I can learn from you guys and contribute to giving feedback on WIP projects and game demo's when I can. Hopefully one day I will be posting up a game as well. We will see.

In the meantime, it's nice to meet you all and I hope you are all well.
 

Frogboy

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Welcome! We share a similar history with RPG Maker except that I totally lost track of it in the 90s and rediscovered it when MV came out. But JavaScript was the thing that really caught my eye as the worst case scenario of purchasing the product was that I'd have a nice little playground to code around in. And as it turns out, most other plugin makers apparently aren't huge D&D nerds like me so I have this open niche of functionality that hasn't been developed much yet that I get to sink my teeth into.

I've always liked making RPGs as well, though, so it wasn't surprising to find out that I really liked using it to make games too. Well, good luck with your game making and maybe I'll see you around the forums. Take care.
 

Kes

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Welcome from a fellow Brit.
 

dannyalder88

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Hey mlogan and Kes. Thanks for stopping by and saying hey. And hey frogboy. I'll make sure to check out your stuff. Got any tips on the best place to start sinking my teeth into the RPGMaker API?
 

Frogboy

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Got any tips on the best place to start sinking my teeth into the RPGMaker API?
Unfortunately, there's not much in the way of documentation. You just kind of have to dig into and see what stuff is doing. The good news is, the code base isn't huge and the methods are named well so a lot of times, you can make educated guesses to get you by once you familiarize yourself from with the code for a little bit. Just start with some small, minor changes and work your way up from there. There's also some JavaScript sections on the forum where devs can point you in the right direction if you get stuck.
 

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