Helen1701

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Hi all, I'm Helen, and I'm new to game dev. Very interesting in trying out RPG Maker, as it has a lot of good reviews. I have a few ideas for games I want to make, but I think those discussions are for the ideas forum.
 

dreamfall887

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Hi Helen! Welcome to the forum! :kaohi:
 

DrWho42

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hello helen! welcome aboard!
 

Cootadude

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Yo, welcome to RPG Maker!
This forum has an awesome community, you'll be able to find anything you need here!
 

Helen1701

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Thanks, this place seems really friendly and welcoming, I've been given some useful advice already and I've been here less than a day! So far I am quite impressed with what I've seen and I look forward to getting to know you guys
 

Quexp

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Welcome to the forums, Helen! I'm glad you're already getting comfortable here and we look forward to getting to know you too.:LZSexcite:
 

ShadowDragon

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welcome aboard Helen, we hope you can find your problems here or we
do our best to help you fix your problems on your questions.

happy game making :)
 

Anigma

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Hello and welcome!
 

Helen1701

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Thank you everyone! I've been learning a lot these last few days, enough to get my first town and dungeon done, and setting it up for the main quest of the game. Still a lot to learn, but I am getting the hang of events, switches and conditional branches now (I even found out how to make chests appear after a final battle in the dungeon thanks to excellent youtube tutorials). I look forward to making the rest of my world, so far this is a lot of fun :)
 

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I feel QSprite for MV is underrated. I basically am able to use my chibi sideview battlers I drew on the maps and have all the motions available. this'll help a lot with cutscenes.
I've figured out how to reasonably tall-ify chibi sprites on my editor. I like that making tall sprites gives me control on expressing how tall characters seem on the field relative to each other as well as better differentiate adult sprites from child sprites.
doing some wacky experimental stuff in MV right now :kaoluv: I cannot wait to drop what I've been working on
Doing RPG Maker News for this week. (January 14th - 20th, 2022)

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