- Nov 29, 2017
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- Primarily Uses
Outstanding works... Impressive!
Congratulations and +1Like
It should simply be drag and drop into the Generator folder. For the beastman neck pieces in the Face folder, I would suggest having a folder named Neck with the extra neck pieces placed within. When you simply wish to have, say, a wolf person, move the wolf neck from the folder to the Face folder, move the Human neck to the Neck folder, and simply open the generator, or if already open, select another body part. It should update.How do I make the generator parts work properly?
@Lyseth I hope this answers your question...
It's that time of year again, where I get inspired by Avery's awesome advent calendar and make some stuff! First up are some ear generator parts that I made for a restaff that unfortunately was never released. Have five new ears to help make your sprites stand out even more!
Larger SV battlers! I didn't want to go too huge with them (since making them hair and clothes would be awful then ), so I settled on a version that're a bit more realistically sized. While I ran out of time to dress them up for this release, if people are interested I'm sure I could be talked into working more with these.
And lastly is just me having some fun, I read Avery's tall sprite tutorial and decided to make a new base that's similar in size to the Harold she made.
Happy holidays, and happy game making!